Using standard 3-2-1 Euler angle convention: [BN] = T1(φ) T2(θ) T3(ψ)
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Matrix Representation
NOTE: This uses the standard aerospace 3-2-1 Euler angle convention
(Tait-Bryan angles Z-Y'-X''), also known as Yaw-Pitch-Roll. Animation Menu
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Rotation Order (DCM): [BN] = T1(φ) T2(θ) T3(ψ) — Yaw (ψ) acts first, Roll (φ) acts last
Axis 3 (ψ): Yaw — rotation around Z-axis (body-down)
Axis 2 (θ): Pitch — rotation around Y-axis (lateral)
Axis 1 (φ): Roll — rotation around X-axis (forward/longitudinal)
This is the standard aerospace yaw-pitch-roll convention using intrinsic Z-Y'-X'' Tait-Bryan angles.
Created by: Liba Snyder
For: Dr. Bradley Darrall's Intermediate Dynamics course at University at Buffalo
Based on original project by: Chris Tralie
Modified to better align with typical Aerospace axes conventions.